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Investigating virtual production networks in Sub-Saharan Africa and Southeast Asia

Investigating virtual production networks in Sub-Saharan Africa and Southeast Asia

What effects will the emergence of new and transformative ‘virtual’ economic activities and work (such as ‘microwork’ and ‘game labour’) have on social and economic development in Sub-Saharan Africa and Southeast Asia? Mark Graham, PI of a project on Microwork and Virtual Production Networks in Sub-Saharan Africa and Southeast Asia discusses the question of how to discover who is benefitting, what difference remaining barriers and positionalities in SSA and SEA make, and ultimately what difference changing connectivities make in the world’s economic peripheries. [Read more OII work on virtual labour]

Economics for Orcs: how can virtual world economies inform national economies and those who design them?

What can ‘real’ economies and the economists who run them learn from these virtual economies? How can a focus on social fabric — rather than just on efficiency and output –usefully inform national economies? OII Research Fellow Vili Lehdonvirta discusses his new book from MIT Press (with E.Castronova): Virtual Economies: Design and Analysis. It aims to bring virtual economies to the attention of social scientists, and secondly to help digital designers use social science and economics scholarship when designing their virtual economies.

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Past and Emerging Themes in Policy and Internet Studies

What kind of research does the journal Policy & Internet publish? Editor Vili Lehdonvirta approaches the question from two angles; first, by examining the question empirically, through a brief thematic analysis of the articles published since its launch in 2009; second, by considering what kind of research the journal is likely to publish in the future, both in terms of what kind of trends can be seen emerging in policy and Internet research, as well as in terms of what challenges outlined in the journal’s original vision that continue to be pertinent today. Read the full editorial.

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The social economies of networked cultural production (or, how to make a movie with complete strangers)

There’s been a lot of talk about the disruptive and transformative powers of networked technologies, with Wikipedia and open source software commonly highlighted as examples of new production models. However, the economies (whether monetary, social or political) of networked cultural production are under-theorised, and the motivations (including understandings of social capital) of participants producing crowdsourced cultural goods are still little understood. OII Researcher Isis Hjorth discusses her recently completed doctoral research on crowdsourced film-making in the wreckamovie community.

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The last 2010 issue of Policy and Internet has just been published! We are pleased to present seven articles, all of which focus on a substantive public policy issue arising from widespread use of the Internet: online political advocacy and petitioning, nationalism and borders online, unintended consequences of the introduction of file-sharing legislation, and the […]

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Welcome to the third issue of Policy & Internet for 2010. We are pleased to present five articles focusing on substantive public policy issues arising from widespread use of the Internet: regulation of trade in virtual goods; development of electronic government in Korea; online policy discourse in UK elections; regulatory models for broadband technologies in […]

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The first day of the conference found an end in style with a well-received reception at Oxford’s fine Divinity Schools. Day Two of the conference kicked off with panels on “Mobilisation and Agenda Setting”,“Virtual Goods” and “Comparative Campaigning”.  ICTlogy has been busy summarising some of the panels at the conference including this morning one’s with some interesting contributions […]

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